Web@reaperxaniel said in "Ghost fleet" event, as opposed to "Flameheart" event:. Given that Captain Flameheart as a world event was taken out specifically to advance his lore, and also given that the burning blade can be found in OOS 75 voyages, I see no reason why there can't be a neutral ghost fleet world event that works the same way without the big skull in … WebI think in general the loot from the world events needs an upgrade. Doing a regular skelly fort is not good bang for the buck anymore. Too long and not good enough rewards. Same is true for the Ashen Winds (solo it is a slog, but with a decent crew and Disney sticks it's actually pretty short). Skelly fleet is probably ok with its current loot.
Flameheart is no longer a world event : r/Seaofthieves - reddit
WebRegular ghost ships take like 3 cannon shots, Captains like 10, and flamehearts flagship is like 20. There are 4 attacks the ghost ships use- regular ghost shot, like a cannonball. Fiery ghost shot, like a small firebomb, wraithe shot which is a big screaming face that damages like an explosive barrel, and tnt kegs that drop like mines behind ... WebI know they used to be part of the Flameheart ship battle but I was wondering if there’s any way to get them elsewhere now. Yeah. The Burning Blade was moved to regular Ghost Ship Voyages. When the Burning Blade dies, it'll drop a Cannonball Crate of the Damned. Which can have Wraithballs in it. Thank you! rayman arena gamecube download
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WebBut his fleet tore us asunder faster than we ever could of predicted. We tried vainly to recover our lost goods on a new boat, but it was no use - we had to turn away, we were just no match for the fleet. ... Especially if the island is around flamehearts fleet and your crew lacks experience. Anyway good luck on the seas fellow sailor, i hope ... WebJul 17, 2024 · Brave pirates sought her out and eventually found a cave on Wanderers Refuge, in the cave Wanda's journals could be found. In these Journals she described … WebMar 12, 2024 · The journal is near the very end of the path inside the wall of spikes trap. To get past this trap you will need to run through when the spikes have receded and hide in one of the safe alcoves to the right before the spikes pop out again. In the second safe alcove along the ride side of the wall will be the journal on the ground. simplex automobile history